Temple sustain is genuinely unenjoyable.

Its fairly painful to watch a temple setup i've worked on for over a week slowly evaporate. I lost over 12 rooms today. Losing 4-5 at a time, build one back up, lose 2-3, add 2 rooms, and lose another 4-5. Zero medallions to at least avoid going backwards. Backwards in this is hours of work. Losing todays rooms was 2-3 days of work. Perhaps we can add a 6 card swap for one lock medallion? Or take one room, turn it into the medallion for that room, and use it later?

At one point I went over 25 temple runs and did not get a single spymaster. So not only can I not move forward on my chain. I cant build the necessary rooms to even farm the medallion that allows me to lock the damn final room in place. Am I missing something here?
Last bumped on Dec 31, 2025, 8:52:50 AM
Build a temporary second path and attach as many rooms as possible like branches. That way the chances of those rooms getting deleted instead of ur main path is way higher. On top of that, u can get some nice medallions from golem factories ect.
PoE2 0.4 Character:
https://poe.ninja/poe2/profile/Sadaukar-2191/character/Sadaukar_Vaal

OS: CachyOS (Arch Linux btw. <3)
I have been doing this the entire time. Its just terrible RNG that it seems to solely hit the primary chain.
i was getting 2 to 3 medallions per run with 5 t3 spymasters, since hotfix i am not getting shit and i am seeing my temple crumble. i guess they fucked up something
It really is quite bad and goes back to GGG's obsession with relying way too heavily on RNG for everything.

I actually have some spymasters down but they just aren't dropping medallions for me at all. So, I'm making 0 progress.
Last edited by avastcosmicarena#5899 on Dec 31, 2025, 9:06:52 AM
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insa#8094 wrote:
i was getting 2 to 3 medallions per run with 5 t3 spymasters, since hotfix i am not getting shit and i am seeing my temple crumble. i guess they fucked up something


That would explain why I'm not getting medallions anymore. Did they change the drop rate somehow?

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