Feedback/Suggestion on Vaal Temple Incursion
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trying to make this as fair as possible and also still a fun side stuff to do.
1. only one crystal is needed to access terminal to randomize room/path 2. fix instant access in campaign (holten, etc) 3. each access player always has random 6 tiles (3 rooms and 3 paths) to place. 4. temple has 18 room limit (excluding bonus room from killing architect) 5. finished/closing temple = always clean reset instead of room destabilises. this also excluded bonus room from killing architect (royal access room, vault, etc) 6. player can't run temple until one of any of these conditions were met: - 18 normal rooms were placed. - path are connected to architect room or/and royal access + atziri's chamber " Last bumped on Dec 28, 2025, 10:46:06 AM
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