Temple Juicing, is it intended or not?
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Currently everyone rushing to do Temple setups. It's like 100 times more rewarding and easier than any other farm strats.
What is Temple juicing? You can currently combine each type of rooms and create a snake starting from corners. This makes it so every single room combined to each other are level 3, grants bonus to your temple such as insane amount of rare monster spawns, insane amount of rarity and other stuff. Creating a setup for this is time consuming in general however there is also a trick right now with area named Holten. In interlude first act, a low level character like 50 to 70ish level can create new instance from the waypoint which is like few steps away from the temple mech. From there you can clear it and gain 1 crystal and repeat this process for fast 6 crystals instead of running a whole map for 1 crystal. Currently all these characters selling this service for couple of divines to high level players. So everyone gets their setup faster atm. Temple juicing with good setup can drop insane amount of divines, super rare unique items and mirror of kalandra around like 10x more than any other farming strat so it's super strong. Once you have the setup you also never lose it, so you can run as much as you want. With holten trick you can store 60 crystals insanely fast and run 10 temples back to back which results in hundreds of divines. I personally don't care since I'm kinda done with the league but still enjoy watching people. What do you think of this juicing method, do you think it fits the current situation of the game and it's an intended mechanic or do you think it's too much and doesn't make sense? Feel free to share your thoughts! Last bumped on Dec 26, 2025, 3:41:22 PM
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That the rewards can be really good from temple is a good thing, but that the intended setup (running 60 maps for full crystals) is the most stupid method to do so... is ass.
I mean... since Act 1 until t16+ maps... I do one map (area) and get one crystal, that's insanely stupid game design. White maps should give one crystal, yellow two, and red maps three. [Removed by Support]
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I've made a thread about this and how to change it. But I do not know if people would favor a more randomly generated temple each run with less rooms being able to be kept. I just think currently, it is too abuseable.
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