[Build of the Week Submission] The "Infinite Warp" Blood Mage: Instant Culling at 100% HP

Hi Exiles (and GGG team),

would like to submit my Blood Mage Lightning Warp build for Build of the Week.

While the concept of reaching "100% Culling Strike threshold" might be known to some veterans, previous iterations always struggled with one major issue: Survivability. The key innovation in this build is the adoption of the new Soul Tether (introduced in Patch 0.4). By combining it with Blood Mage, I managed to solve the durability problem, turning what was once a "glass cannon" mechanic into a viable T15 speed mapper.

Note: My English is not perfect and the video showcases a Japanese interface, but the mechanics are universal!

https://www.youtube.com/watch?v=fbDo8ZXTrpI

The Concept
The core idea is to make Lightning Warp think that every white mob is already dead. Lightning Warp has a specific behavior where it "teleports inside enemies that are in Culling Strike range." By overlapping the enemy's maximum HP cap with my execution range, I can warp into enemies at 100% HP, resulting in infinite, high-speed teleportation similar to Flicker Strike.

The Mechanics (The Math)
To achieve this, I combine two specific mechanics:

1. Lowering Enemy Effective HP Using the Blood Mage ascendancy node "Whispers of the Flesh" combined with Blasphemy, enemies are forced to reserve 15% of their Life.

Enemy Max HP Cap: 85%

2. Increasing Culling Threshold I stack "Increased Culling Strike Threshold" to push the execution range above the enemy's new max HP.

Base Cull: 30%

Total Increase: 184%

Calculation: 30% * (1 + 1.84) = 85.2%

The Result: Since 85.2% (Cull Range) > 85% (Enemy Max HP), white mobs are considered "in culling range" the moment they spawn. Lightning Warp targets them immediately, teleports inside, and executes them instantly.

How I achieved +184% Threshold
120% - Myris Uxor (Helmet)

25% - Heart of the Well

40% - Passive Tree

Defenses & Stats
Since I am constantly warping into packs, defense is crucial.

Sustain: Instant Leech via Atziri's Acuity.

Mitigation: New Soul Tether for Energy Shield recovery and Overleech.

HP/ES: 1,436 Life / 5,644 ES

Current Performance: Speed clearing T15 Maps.

Summary
This build turns the Blood Mage into a high-speed melee teleporter. It relies heavily on white mobs to chain the warps, but when it works, it is one of the fastest and most satisfying clearing experiences I have had in PoE 2.

I hope you enjoy this mechanic!
Last edited by Buri#0455 on Dec 24, 2025, 10:17:57 PM
Last bumped on Dec 24, 2025, 11:12:17 PM
Really cool build well done!

Merry Christmas

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