Subject: Severe Network Latency Spikes After 0.4 Update – Game Unplayable

I am writing to report a critical and persistent network issue introduced with the 0.4 update that has made Path of Exile 2 virtually unplayable.

Since the 0.4 patch, my in-game latency, which is normally a stable 30ms, frequently and abruptly spikes to between 80ms and 200ms. These spikes last for a few seconds before instantly dropping back to normal, causing severe stuttering and freezing. This happens with alarming frequency and has directly resulted in multiple character deaths in the endgame, resulting in significant lost progress.

I want to be very clear: this problem is unique to Path of Exile 2. My network is stable, and I experience no such latency issues in other online games I play regularly, including Diablo 4, DOTA 2, CS:GO 2, and PUBG. The game was perfectly stable for me in version 0.3.

Troubleshooting Steps I Have Exhausted:

Adjusted all in-game settings (graphics, audio, network options) with no effect.

Tried connecting from different networks (home, mobile hotspot).

Used multiple different gaming VPN/accelerator services.

Ensured no background applications were consuming bandwidth.

None of these measures provided any relief, which strongly indicates the problem originates from changes in the game's code or netcode introduced in update 0.4. I am not alone; similar reports of network-related stuttering exclusive to PoE 2 are appearing on the forums.

This is not a minor inconvenience. The instability has a direct, punitive cost in a hardcore ARPG. I am requesting an immediate investigation and a clear explanation from the development team regarding what in the 0.4 update is causing these debilitating latency spikes and when a fix can be expected.
Last bumped on Dec 28, 2025, 10:05:50 PM
Same thing. 4 days i debug the game.. severe latency spikes and network spikes in all servers.. from 32 ms to 200-250 ms.. which causes stutters.. and micro frezes.. makes me wanna throw my self the window.. Game is not playable.. Its clearly a network / server issue from POE servers.. please push a fix ASAP.. this is destroying me.
Same, no one on their side cares.
Same here - after reinstall the whole game it started to work smoothly for a while but after few hours the problem came back. I tried to clear cache and do some other magic tricks with GPU drivers and stuff but nothing helps.
Please GGG fix this asap - I don't want to but I have to stop playing your game. The Network spikes (sometimes even above 1,5k ms) are unbearable.
you're lucky to only start having this issue with 0.4 and only 200ms spikes. Many have suffered since the launch and have 1k+ spikes.

I guess its not enough of us for them to care...
I've encountered the same scenario. Random latency spikes up to 5-10k ms. I have fiber internet and getting 4ms on speed test. Something is definitely up on server side.

Please fix ASAP!
I've been getting the same spikes up to around 10-15k sometimes. I'll run a few maps with no issues and then it kicks in and almost always gets me killed. A game restart temporarily fixes it but only for a few maps, very frustrating
Yea mine spikes on almost every boss. Last one nearly cost me my 7/8 points for ascend against the time guy. He was still attacking me while my screen became the loading screen with the gears. I thought they made it so when the network does that the game auto pauses... Turns out that was either a lie or they broke it along with pretty much everything else network wise in this "performance update"
+1 - Game is basically unplayable for me right now. All signs point to an issue on the GGG side. Latency to a current map was spiking like crazy, kept it open for like 15-20 minutes, now it's fine. It's bizarre.

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