Architect kills not granting additional max crystals / Quest state not updating
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Description:
There appears to be a bug related to the Temple progression and the Architect encounter. Steps / Context: The Architect has been killed multiple times. Each kill is supposed to grant +6 additional maximum crystals, up to the cap. Expected behavior: Each Architect kill increases the maximum number of crystals by +6 until the cap is reached. The quest should complete properly and not reset. Actual behavior: Maximum crystals are stuck at 6 and do not increase further. After every Architect kill: “Xipocado’s Console” shows the quest marker again. Doryani repeats the quest dialogue as if it were the first completion. Additional notes: This looks like the quest state is not being saved or updated correctly, causing the reward and dialogue to reset on each kill. Last bumped on Dec 26, 2025, 7:52:33 PM
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same for me
p.s. ok. The solution turned out to be quite obvious: it was necessary to launch the temple from the location(map) of 75+ lvl, rather than activate the console by teleporting to the Vaal Ruin through the waypoint. Last edited by sQlne#1800 on Dec 26, 2025, 9:15:01 PM
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You get +crystals by clicking on medallion that drops from him via temple map button. Using it should grant that +6 crystal capacity.
I have no idea what it does gameplay wise though :) Besides not having to run temple as soon as you get your 6th charge from encounter. If it's only that why there's 60 crystal limit? Seems overdone. I like temple but I can understand like 25% of its mechanics. |












