Architect kills not granting additional max crystals / Quest state not updating

Description:
There appears to be a bug related to the Temple progression and the Architect encounter.

Steps / Context:

The Architect has been killed multiple times.

Each kill is supposed to grant +6 additional maximum crystals, up to the cap.

Expected behavior:

Each Architect kill increases the maximum number of crystals by +6 until the cap is reached.

The quest should complete properly and not reset.

Actual behavior:

Maximum crystals are stuck at 6 and do not increase further.

After every Architect kill:

“Xipocado’s Console” shows the quest marker again.

Doryani repeats the quest dialogue as if it were the first completion.

Additional notes:
This looks like the quest state is not being saved or updated correctly, causing the reward and dialogue to reset on each kill.
Last bumped on Dec 26, 2025, 7:52:33 PM
same for me

p.s. ok. The solution turned out to be quite obvious: it was necessary to launch the temple from the location(map) of 75+ lvl, rather than activate the console by teleporting to the Vaal Ruin through the waypoint.
Last edited by sQlne#1800 on Dec 26, 2025, 9:15:01 PM
You get +crystals by clicking on medallion that drops from him via temple map button. Using it should grant that +6 crystal capacity.

I have no idea what it does gameplay wise though :)
Besides not having to run temple as soon as you get your 6th charge from encounter. If it's only that why there's 60 crystal limit? Seems overdone.
I like temple but I can understand like 25% of its mechanics.

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