Elemental flexibility and build diversity
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The essence of ARPG's for me is the creativity by chance and choice. Let me start by saying I absolutely love POE2 and the hard work that GGG dedicates to simply making good games.
But one thing that has been hard for me to work around is the lack of ability to take builds in the direction that I want. I think a good example of what i'd like to see more of is the node Blackflame Covenant. Not only does it open up the availability of a pure chaos build but it also changes the visuals of pre existing skills to keep the self imposed class fantasy. I also think the druid skills are a good example of a roadblock to diversity. I love all the forms and the skills we have, you guys did an amazing job with that. I only wish that there was a possibility to take skills like the druid forms in non intended directions like a poison based wolf or maybe a ice focused bear build, while staying away from stacking effects. Sure I could make an attempt at a rabies druid, but can I make that same attempt while staying away from freezing visuals. Its hard for me to express just how much i feel limited sometimes while also having the most freedom ive ever had in a game. Personally im more than fine with MTX's to cover alot of these bases but i also look at the Blackflame Covenant node with such admiration and think there is something there that could really make every build so personal Sorry for bad punctuation, also swords when? Last bumped on Dec 22, 2025, 11:18:07 AM
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this is Feedback and Suggestions (Path of Exile 1).
“Freedom is what we do with what is done to us.”
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