Performance on Ps5 Pro post patch initial impression
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My initial reaction from playing the previous leagues is mostly positive, however I am still in the campaign and have not reached juiced endgame maps. Here is my impression.
Acts: Playing multi-player with up to 3 people in regular maps with different abilities being cast with many mobs on the screen proved to be vastly improved. Usually staying above 60 fps with no screen tearing, had a couple instances where frames did drop but it was a random occurrence however; Dreadnought for some reason has decreased in performance, massive screen tearing, and an fps hovering around 30. Towns: Fps has slightly improved but screen tearing is still apparent, fps still takes a hit especially in the arudan caravan town. Abyss: Major improvement, little to know fps drop below 60, a smooth event, with playing with 3 other people. In conclusion: i have to give credit where credit is due, the fps experience has been improved and the game is in a better playable state, the only complaints that I have for now, is the Dreadnaught and still in towns. My hopes is that mapping will maintain the same experience. I can only speak for ps5 pro. Not sure what other consoles are experiencing, but I would bet it would be pretty similar. *I do have dynamic culling and dynamic resolution enabled. Highly recommend Last bumped on Dec 19, 2025, 12:03:00 PM
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Yes it's a good start... Jonathan work on the SMP scheduler is mostly positive and it will improve... We only need now someone picks up on the motion vectors and spatial upscaler. This things take time, let's hope we get more improvements next patch.
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