Shield Wall + Warcry detonation + Poison

Hello,

I would like to report what appears to be a bug or inconsistent interaction involving Shield Wall and Warcry detonation.

When I create a Shield Wall and immediately destroy it with a Warcry, the hit on the boss appears to apply only 1 Poison stack and the poison damage looks like it is calculated as if only one wall segment hit the target. However, if I place the wall directly on top of the boss (point-blank), it can apply multiple Poison stacks immediately, suggesting multiple hits/segments are being counted in that scenario.


This feels inconsistent. I would expect to either apply multiple stacks or have the poison damage reflect all wall segments that hit the target.


The same happens with bleed - the bleed damage is calculated as if only one wall segment hit the target.
Last bumped on Dec 9, 2025, 9:41:59 PM

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