Crashing on linux

Hey, me and my friend have both been experiencing a super weird crash that happens to us at the same time, our games just close, it happens at the same time even if we're in different parties, instances and servers, both our games just crash, ive tried using dx12 instead of vulkan but that didnt change anything and i have no idea what could be causing both of us to crash at the same time. we're on different isps and different servers if anyone has ANY idea what is going on please help, crashes happen every 5 minutes or so
Last bumped on Nov 18, 2025, 12:55:35 PM
Same thing happening to me since patch (on linux)

EDIT: Caught it with PROTON_LOG on and error log is not very helpful (generic memory fault):

Spoiler

10631.386:0138:0158:trace:unwind:RtlVirtualUnwind type 1 rip 6ffffff4f44f rsp 4a8ffb0
10631.386:0138:0158:trace:unwind:dump_unwind_info **** func f438-f450
10631.386:0138:0158:trace:unwind:dump_unwind_info unwind info at 00006FFFFFFDCD40 flags 1 prolog 0x4 bytes function 00006FFFFFF4F438-00006FFFFFF4F450
10631.386:0138:0158:trace:unwind:dump_unwind_info 0x4: subq $0x28,%rsp
10631.386:0138:0158:trace:unwind:dump_unwind_info handler 00006FFFFFF82900 data at 00006FFFFFFDCD4C
10631.386:0138:0158:trace:seh:call_handler calling handler 00006FFFFFF82900 (rec=0000000004A8F730, frame=0000000004A8FFB0 context=0000000004A8EC90, dispatch=0000000004A8EB60)
wine: Unhandled page fault on read access to FFFFFFFFFFFFFFFF at address 0000000140DA43AA (thread 0158), starting debugger...
10631.386:0138:0158:trace:seh:start_debugger Starting debugger L"winedbg --auto 312 1972"
10631.386:02f4:02f8:trace:seh:register_module_exception_directory count 1, max_count 512.
10631.386:02f4:02f8:trace:loaddll:build_module Loaded L"Z:\\home\\stcarr\\.steam\\debian-installation\\steamapps\\common\\Path of Exile\\PathOfExileSteam.exe" at 0000000140000000: native
10631.386:02f4:02f8:trace:seh:register_module_exception_directory count 2, max_count 512.
10631.386:02f4:02f8:trace:seh:register_module_exception_directory count 2, max_count 512.
10631.387:02f4:02f8:trace:seh:register_module_exception_directory count 3, max_count 512.
...
Last edited by Orestes#0127 on Nov 15, 2025, 12:55:40 PM
Same thing happening to me. Does not matter if I'm playing on Vulkan or DX12. Playing via Steam, Proton Experimental. On archlinux 6.17.7, mesa 25.2.7, GPU AMD RX 9070 XT. Crashes has been happening since league start.
Does not seem to be anything relevant in the log files. Seeing a couple of these warnings, but it's not when the crash happens:
Spoiler
2025/11/15 18:07:56 25760189 3797028e [WARN Client 324] Client couldn't execute a triggered action from the server.
action type id = 50217
2025/11/15 18:07:56 25760189 3796fa86 [WARN Client 324] Instant/Triggered actionwas serialized to the client, but the client failed to execute the action.
skill_instance_id: 32770
action_id: 40866
object_id: 5211
target_id: 0
flags: 129

It seems really random, sometimes I can play for like 2 hours without crashing. And then 2-3 crashes in 10 minutes.
Last edited by razkazar#3782 on Nov 15, 2025, 5:05:02 PM
Same here, unplayable since today, it all started with the latest patch.
Vulkan was unplayable since league launch (haven't played in a while) with DX12 it was fine until the patch.
Suddenly exits with no appared reason in HO, maps, whatever.
Have u guys tried a different proton version?

I'm not having any issues with proton-cachyos-slr and standalone client. (Lutris)

U can also try GE-Proton, that one should always be a little bit ahead of the official proton.
PoE2 0.3 Character: https://poe.ninja/poe2/builds/abyss/character/Sadaukar-2191/Acidic_Sadaukar

PoE2 0.3 PC performance tweaks: https://www.pathofexile.com/forum/view-thread/3852015

OS: CachyOS (Arch Linux btw. <3)
thanks, swapped to proton 10 (from 9) and it hasn't crashed in ~3 hrs
I'm still crashing with proton 10.0-3 and GE-Proton10-25. As everyone above, sometimes can play 1-3h or 0-3min without a crash.
Yesterday evening I had a couple hours that went totally fine as well, it is not the proton version, switched multiple with the same result.

TBH it looks/feels to me like it is a Server issue, like something takes to long and one gets kicked, when the server is under heavy load you get kicked often, and when it responds faster.

Just a hunch with no logs since I don't see anything in there which makes me feel that way even more.

I will start to log the times when it happens in https://time.is/New_Zealand
Maybe some more can do that and we can see if it matches? Probably not, maybe yes?
Will post times tomorrow.
Last edited by Xabi_Oshi#7453 on Nov 16, 2025, 8:54:24 AM
Recorded when crashes happened yesterday. Started playing at around 16:30 to about 23:00
Spoiler
1763396193 2025-11-17T17:16:33+01:00
1763396248 2025-11-17T17:17:28+01:00
1763396286 2025-11-17T17:18:06+01:00
1763399311 2025-11-17T18:08:31+01:00
1763400179 2025-11-17T18:22:59+01:00
1763400508 2025-11-17T18:28:28+01:00
1763401572 2025-11-17T18:46:12+01:00
1763401879 2025-11-17T18:51:19+01:00
1763401934 2025-11-17T18:52:14+01:00
1763402061 2025-11-17T18:54:21+01:00
1763402508 2025-11-17T19:01:48+01:00
1763409328 2025-11-17T20:55:28+01:00
1763409349 2025-11-17T20:55:49+01:00
1763409371 2025-11-17T20:56:11+01:00
1763409427 2025-11-17T20:57:07+01:00
1763409978 2025-11-17T21:06:18+01:00
1763412737 2025-11-17T21:52:17+01:00
1763412779 2025-11-17T21:52:59+01:00
1763413518 2025-11-17T22:05:18+01:00
Just started to play a couple minutes ago, went to Kingsmarch, Mappers abducted, I go in, crash, 6 lvl5 Mappers POOF GONE.

NICE

Here are my times:

All times UTC +13
2025-11-17
03:01
07:01
07:22
09:47
10:17

2025-11-18
08:54
08:57
09:06

2025-11-19
06:46
06:48

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