3.27.0b Patch Notes (restartless)

3.27.0b Patch Notes


Keepers League Improvements and Fixes

  • Monsters that are targeting Ailith will now move closer before using their skills.
  • Ailith will create skills more frequently during Hive Fortress encounters. Note there is a maximum of 6 skill objects active at a time.
  • Increased the cooldown for which Ailith cannot be damaged for after taking damage. This cooldown becomes longer the more damage she takes from an individual hit.
  • Failing a Breach Hive or Hive Fortress encounter will now drop all the loot of the monsters you had killed up to that point. You will not however gain any Graftblood or Wombgifts.
  • Rare Breach and Blight Monsters can no longer spawn with the Soul Eater modifier.
  • Mysterious Wombgifts were failing to generate Maps sometimes. Mysterious Wombgifts now no longer grant regular Maps, and there is now a small chance for higher level Mysterious Wombgifts to birth special types of Maps such as Shaper Guardian Maps or Synthesis Unique Maps.
  • The Artificial Selection Genesis Tree notable now affects the chance to get Hivebrain Glands from the Tree.
  • Breach Encounter skills can now be activated by pressing the 'League Interface' bind (default 'V') while in range.
  • Ailith now has the same quick action shortcuts as other vendors. Most notably, Ctrl + Click now opens the sell items window when using keyboard and mouse.
  • It that was Tul and It that was Esh now have unusable corpses. This fixes a bug where if you destroyed the corpse of these bosses shortly after they die the Hiveborn Body Part quest item would not drop.
  • Fixed desync that could occur with Unstable Breaches which caused them to sometimes appear already expanded.
  • Fixed a bug with the Gifts for the Genesis Tree quest saying you had turned in no body parts when you had turned in exactly 9 body parts.
  • Fixed a bug where Genesis Tree Passives for Birthed Unique Items generating with Strength, Dexterity or Intelligence Requirements were described as increased/reduced instead of more/less.
  • Fixed a bug where the It That Claws and It That Suspects Breach monsters were counted as Beyond Demons.
  • Updated the descriptions Encrusted Fruit and Wild growth notable passives on the Genesis Tree to have the correct displays: 25% chance for Birthed Currency to drop as Gold instead and 2% chance for Birthed Currency to drop as a full stack respectively. This is just a display update and they have functioned like this since 3.27.0 launch.

General Improvements and Fixes

  • Added a button to leave another player's hideout if you arrived there via The Market.
  • Significantly increased the cooldown on Faustus talking when using asynchronous trade.
  • Fixed a bug where Captured Beasts could not be placed in Merchant's Tabs.
  • Fixed an issue where Transfigured Gems were not searchable using The Market.
  • Fixed a bug where Foulborn Nightmare Jewels had much higher radius than intended. This change affects existing items.
  • Fixed a bug where the Foulborn Kalisa's Grace Unique Gloves' 50% reduced Mana Cost Buff was not being applied to the player.
  • Fixed a bug where Animate Guardian of Smiting's Smite ability unintentionally had base damage lowered by ~38% and effectiveness of added damage lowered by ~70% in 3.27.0.
  • Fixed a bug where Added Physical Damage on Attack Skill Gems was incorrectly described like Base Damage rather than Added Damage. Only Physical Damage was affected by this bug.
  • Fixed a bug where the tab colours in Siosa's shop were incorrect.
  • Fixed an instance crash.

Controller

  • Added the ability to access sales history in asynchronous trade when using a controller.
  • Fixed an bug which prevented navigation within certain Stash Tabs when using a controller.
  • Fixed a bug which prevented moving Voidstones from the Voidstone storage inventory into the Atlas sockets when using a controller.
  • Fixed a bug where Y/Triangle could not be used to corrupt a monster trapped in Essence with a Vaal Orb when using a controller.


This patch was deployed without restarting the servers, you'll need to restart your client to patch the client changes.
Has any exile really been far even as decided to use even go want to do look more like?
Last edited by Kieren_GGG#0000 on Nov 5, 2025, 12:28:54 AM
Last bumped on Nov 5, 2025, 9:51:23 AM
nice
where farm changes?
Please add loot back to the game
I boss carry btw.
I Do Carries!
POE1 - https://www.pathofexile.com/forum/view-thread/3512640
POE2 - https://www.pathofexile.com/forum/view-thread/3702464
Last edited by ChaosOrbs20StacksYay#5921 on Nov 4, 2025, 9:56:36 PM
gib loot fixes
Still crashing on Vulkan rederer on Battlemage Intel GPUs, great!
Where Loot Fix?
Loot ?
We need a proper patch for endgame and a fix to Breach Fortresses deleting half our map content as soon as possible. Most long term poe1 players have no challenging endgame farms left since everything was nerfed without giving us anything new or buffing other farms.

There is basically no content that requires a gear level past the first weekend (except maybe Blight boss farming) so there isn't much of a reason to min-max a build to a point where certain farms would require it.
Last edited by mustia#0444 on Nov 4, 2025, 10:27:03 PM

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