Convalescence Bug

I have 130 spirit due to 30 from the first quest that gives it and 100 from my offhand. When I put a support gem in Convalescence, it that raises it by 30 spirit while it is activated, it works just fine like it should since I have 130 spirit total. So it is 130-60 puts me at 70 spirit remaining. Now if I turn it off or change zones, it deactivates saying I don't have enough spirit on my other set of weapons. But I only have one set on my guy. Is this intended were I have to get another set of weapons with enough spirit on it as well for it to work, even though my wand and scepter is already at 130?
Last bumped on Sep 14, 2025, 11:52:36 AM

Bumping. Pretty sure it has a hidden int requirement from +skill levels to all spells. Temp fix is to just get more int then you need for other attribute reqs or use a lower level gem until then.

This really does need to get fixed, I have a min maxed toon where every affix slot is important and have to accept a convalescence gem 10 levels lower than everything else even though I need the int requirements on the gem.

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