Blasphemy Effect Stops Until Toggled off/on
|
Compared to some other posts, Blasphemy thankfully works for me; however, it stops working after I teleport anywhere and even after a level-up.
1) It shows as active in my skills list with Temporal Chains slotted, but there's no aura beneath my feet. If I toggle it off and on, the aura returns and the effect will apply to enemies. 2) When I teleport anywhere, it stops working again despite showing that's it's toggled on and reserving the required spirit. 3) When I level-up, it also stops working as described above. In both cases, I can just toggle it off and back on to re-enable the curse, but that's a whole lot of toggling the skill- sometimes while in the middle of mapping- for what seems like a bug. Logged in. Blasphemy is active and spirit is reserved. There's no aura indicator ![]() Confirmation that the aura is not applying Temporal Chains. Note that Withering Presence and Convalescence still work this whole time. Only Blasphemy breaks. ![]() Toggled Blasphemy off and back on. The aura indicator and Blasphemy function return: ![]() I teleport away (doesn't matter if it's by WP or by portal); the aura indicator disappears and the debuff will not apply until I toggle it off and on again: ![]() Last bumped on Sep 20, 2025, 7:37:21 PM
|
|
|
I'm having the same problem. I have to toggle it every new map as it toggles off as you portal back to hideout.
| |
|
Same here.
It was working just fine until now. I had a little bit of unreserved spirit. Now I have everything reserved. And it's doing this! |
|
|
I just found a workaround (that works for me, at least): set Blasphemy to only one weapon set (in my case Set 1).
It's still a bug and needs to be fixed. Last edited by Kelvynn#6607 on Sep 15, 2025, 11:08:49 PM
|
|
|
I think I found exactly what causes this bug: allocating any curse-related tree nodes to weapon set 1 or 2.
If you don't have any curse-related points allocated to weapon-specific sets, Blasphemy works fine. But try allocating, for example, Zone of Control cluster to Set 1 - and you will immediately catch this bug. Your Blasphemy will stop working every time you change areas. While still using weapon set 1. FIX PLS! |
|
|
It's zone of control notable for me causing this bug.
If i grab some curse effect, or curse area (right before zone of control) it's working fine with weapon set. But if i have zone of control on some of my weapon set, it's turning off. XD |
|
|
Yeah I just started running into this bug once I allocated Zone of Control via a Megalomaniac Diamond.
I did try the workaround of only setting Blasphemy to a single weapon set and that seemed to fix it. Luckily I'm only using a single weapon set anyway. |
|
|
"Yeah I just started running into this bug once I allocated Zone of Control via a Megalomaniac Diamond.
I did try the workaround of only setting Blasphemy to a single weapon set and that seemed to fix it. Luckily I'm only using a single weapon set anyway." Exact same issue as this poster, and exact same fix for me. Fortunately only running chiming staff off hand. But I equipped a megalo diamond with ZoC, noticed the issue only started happening after that, set blasphemy with temp chains to weapon set 1 only, and it seemed to resolve. Hope this helps other players. |
|
































