Is Blood and Sand an aura?

As i am using Runegraft of Treachery i need to know if Blood and Sand is an "aura"? Researching this is leaning towards yes it is an aura so using Rungraft of Treachery may not be beneficial.
Any thoughts? - thanks.
Last bumped on Aug 19, 2025, 10:36:28 PM
Blood and Sand only affects you, so it's not an aura. A more salient point, which would also apply to Flesh and Stone, would be that none of its effects affect "allies".

For other interactions and ideas, try checking out the wiki page: https://www.poewiki.net/wiki/Runegraft_of_Treachery
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EDMOSES#3434 wrote:
Is Blood and Sand an aura?

No.

If you look at a Blood and Sand skill gem, it has the Stance tag but not the Aura tag.

If you look at, say, a Haste skill gem, that does have an Aura tag.
As others have said. Stance spell with a reservation cost, but not an aura. Does not have the aura tag. It is a bit quirky.

https://www.poewiki.net/wiki/Aura

You will see it is not on this list, unlike flesh and stone.

https://www.poewiki.net/wiki/Reservation

Temporal rift and auto exertion are examples of other spells with a reservation that are not an auras.
Thanks for the clarification.
Copied directly from the Blood and Sand WIKI:

Flesh and Stone is an aura skill that activates Blood and Sand Stance.

So it can become a bit confusing.
Yeah it is a bit strange that it interacts with FaS and is very similar but only one is an aura.

Just waffling here, I don't know the full reason, but I think it has to do with it affecting only the player and no AOE. All aura have AOE, some reservation skills like BaS only effect the player and not an area around the player. Even though Bas also relates to area damage, it is not an effect that is being applied in an area.

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