General's Cry Mirage Warrior inconsistency & bugs

Hey,

As the title says, in most instances GC's proxies (mirage warriors) have their own counters & own limitations to each attack, examples of this are blade flurry where each mirage has their own stage counter.

However, a know bug (for a while now) is that certain skills look towards the player for the counter / interaction with the skill, this is causing quite sad interactions.

Examples that I'd love to see fixed in this instance:

- charged dash --> the mirages move & target themselves, however the damage per stage always comes from the main character's stage stack, this makes using charged dash without your own charged dash a useless skill, proof: https://www.youtube.com/watch?v=EskHMlyfX6A

- chain hook of trarthus allows every mirage to cast their own hooks, however each target is limited to a single chain. Again if every target could be affect by each mirage's chain individually, we would actually have a skill which is usable and fun with general's cry

Would love to see these skills looked at, specifically just fixing mirage's consistency problems.

Last bumped on Jun 24, 2025, 4:11:31 PM

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