Originator packs and memory skills

pls fix originator packs and memory skills dropping fps!!

Sometimes its goes to 5 fps and increased back, but sometimes its 'semi freeze'...

semi freeze = 2 or 3 fps, my life keep increasing/decreasing, i can press P or G or S, i just cant move or attack, but i can change passive skills, i can see my social bar, my atlas or press esc and log out.

This issue causing me lost lots of portals in memories maps because the game just 'semi freeze' in harbingers, originator packs, blight, delirium or when i use memory skills in monsters packs.


** All my config are in low graphics possible...

I tested vulkan, dx11 and dx12...

I tested with vsync on and triple bufering on;

I tested with vsync on and triple bufering off;

I tested with vsync off and triple bufering on;

I tested with vsync off and triple bufering off;


- I tested changing config in my nvidia painel control... and re test with all 4 above config... nothing!


please fix it when possible, at least answer me here to i know someone GGG job lvl 5 will pass the info to developers!

Thx for another amazing update, hope i can play it with full fun in soon!

- Thread with suggestions for PoE 1 get more fun and more QoL in next patches (3.27, 3.28...): thread/3812167

- Atlas tree thread improvement: thread/3812454

(English is not my native language, so I apologize for any mistakes!)
Last edited by Rato86#5476 on Jun 27, 2025, 12:12:34 AM
Last bumped on Jun 27, 2025, 12:12:28 AM
all of this still happening (sad)

but one more thing are broken my game and need relog to keep doing the map:

wildwood wisps in harvest mobs are causing my fps goes to 2, sometimes its 'pass after few seconds' (very bad but if im alive, still not a portal spended), but sometimes its goes to 'semi frozen' and i need press esc and relog.
- Thread with suggestions for PoE 1 get more fun and more QoL in next patches (3.27, 3.28...): thread/3812167

- Atlas tree thread improvement: thread/3812454

(English is not my native language, so I apologize for any mistakes!)
1 week later

still happening!

in maps without influenced packs/memory skills and without wildwood, happening less than before, but still happening.

but when bismuth appears, or delirium mirror, or viridian wildwood, its crashes 100% of time when big packs going together (with strongbox revive monster its always happens).

and in originator packs are very bad state too, many times per map, sometimes i lost all 6 portals for crashes.
- Thread with suggestions for PoE 1 get more fun and more QoL in next patches (3.27, 3.28...): thread/3812167

- Atlas tree thread improvement: thread/3812454

(English is not my native language, so I apologize for any mistakes!)

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