244% rarity = 1 exalt

What a joker game this is.

Had a map with 244% rarity and ALL it gave me was 1 exalt.
I mean, ye, GREAT GAME.
no.
SSF player✔️
ARE YOU NOT ENTERTAINED!?
Last edited by Annastasia_Steele#3866 on May 17, 2025, 12:24:52 PM
Last bumped on May 18, 2025, 3:40:31 AM
Pretty standard POE
Well, logic not apply in this game.

This map "should" have loot, gives ZIPPO.
While I ran tons of tier 1 white maps with 0 rarity, a guess what.
3 exalts, or perfect jewelers droped.

Ye.
SSF player✔️
ARE YOU NOT ENTERTAINED!?
Last edited by Annastasia_Steele#3866 on May 17, 2025, 12:12:03 PM
"
Lozsta#1307 wrote:
Pretty standard POE

Is not standard.
What if he will not have 244%?...how you call it? Jackpot Rarity?!

Game is a joke for fanatics players with no life.
Very normal for current game. I have to stack full rarity and quantity on towers and on waystones to get 3 or 4 exalts in a map. And that's the higher end of the drops. Extremely lucky rng is required to get more which is rare to happen.

This is a big part of why im not really playing anymore.

Started a new character yesterday and around lvl 8 I shut game down after about 5 days away beforehand.

Very little incentive to play.
The minimum bar for getting loot is way too high.

And I also noticed that I was getting more loot farming non juiced t1-t3 maps. Im not even joking that is what i used to farm on my hc character because days of testing made the results very clear.

There is a serious problem with the rng system in this game. I hope for the games sake it is just unintended interactions because of big changes in EA lol
Today I was "bridging" unwanted maps with tier 1 white, and Fractured orb droped.

My 2nd EVER in ssf.

Rarity is a joke.
SSF player✔️
ARE YOU NOT ENTERTAINED!?
Magic find has a diminishing return.

In patch 0.1 200% rarity did not had much more item than a 100% one. So the soft cap was around 150%

In an interview they told they want to put a harder diminishing return so players don't feel the mandatory change to rarity on every item...
"
Kraivan#1745 wrote:
Magic find has a diminishing return.

In patch 0.1 200% rarity did not had much more item than a 100% one. So the soft cap was around 150%

In an interview they told they want to put a harder diminishing return so players don't feel the mandatory change to rarity on every item...

I also think this is the answer. The OP doesn't realize that you can't juice maps the way you can in PoE.
"
Kraivan#1745 wrote:
Magic find has a diminishing return.

In patch 0.1 200% rarity did not had much more item than a 100% one. So the soft cap was around 150%

In an interview they told they want to put a harder diminishing return so players don't feel the mandatory change to rarity on every item...


Don't think they have implemented that yet.

Not getting very much regardless of gear rarity.
Last edited by outlander19900#0213 on May 17, 2025, 2:55:50 PM

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