Are these implicits global or local?
![]() I'm trying to craft this bow, and I'm wondering if the synthesized implicits global or not. I calculated using Craft of Exile that to craft one or two additional arrows, it requires about ~1000d, so is it worth trying? Last bumped on May 15, 2025, 4:50:38 AM
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Implicits are global.
Definitely not worth to craft that bow. If you are in standard league for 1 mirror you can buy crucible bow, much better than you will ever get with craft this. Last edited by xaerobb_#8468 on May 14, 2025, 2:21:16 AM
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Sorry it wasnt 1000d, it was around 200-400d, i just backtested it, 1000d only happened once (i tried it 30 times using craftofexile emulator, giga unlucky on my first try). I'm playing in Settlers, thank you for answering.
Last edited by ZrickyZ#7679 on May 14, 2025, 4:39:55 AM
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" I'm not an expert here, but I want you to explain to me why the attack speed on that bow is highlighted in blue font if the implicit attack speed modifier is global? |
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" yep the attack speed is local, the % elemental damages are not. like you say you can see that on the bow the way the attack speed is modified but the flat elemental damage numbers shown at the top are the same as the prefix rolls. the general rule of thumb is that if a base item inherently has a property then a modifier to that property rolled on the item will be local. if it doesnt it will be global. the white base bow inherently has phys damage, a crit chance and an attack speed. rolling modifiers to any of those will apply locally. the base bow doesnt have fire damage so rolling % fire damage will always be global, even if you have added flat fire damage with a prefix. I love all you people on the forums, we can disagree but still be friends and respect each other :)
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