Who thought it would be a good idea to go from one extreme to the next?

Who at GGG does at the moment do the work of thinking? Cause it feels like nobody.

We did start 0.1.0 with a hard campaign, people were mostly okay with but still many complained about the difficulty. You guys reversed it and made it easy and admitted you did something wrong, since we weren't able to drop like 10 ex in act 1, which Jonathan said would be a problem if this happens in the Q&A before the start of PoE 2.

In 0.2.0 we started like 0.1.0 just in worse, less loot, less rewards, harder enemies as in 0.1.0 and hardcore underperforming skills and classes besides the amazon and rangers, cause they have the advantage of MS right at the start of their tree which is a free ride ticket for most in campaign and cause most was balanced around them. But literally anyone got nerfed, even the classes which already were underperforming and most people avoided to play.

And now you reversed it again!? So seriously, who makes the decisions in your staff right now? Please fire them asap!!! This is literal insanity at its finest.

What the fuck is so hard about balancing the classes or making them at least enjoyable for non-masochists and not just implementing one completely OP class.

Don't use the amazon as a standard.

For 0.2.0 I wish one of you people would have played a minion master and tried to play through the campaign. You immediately would have seen that they are not just fucked but literally were non-existent. You can just get in now after they got buffed and all enemies nerfed and check it out, tell me if you enjoy that gameplay and imagine how it was when they were weaker as that.

!! Yes Minions, not chaos skills or any other damage dealing stuff,... minions!!

If anyone thinks minions were not underperforming and want to tell us how to make it right, please enlighten me/us in the comments on how to do it right, otherwise just git good and keep your **** to yourself. Thanks!

At start of 0.2.0 we had a warrior which needed like 3 hits for white enemies, with either abilities or the standard attack. Now we have a warrior that needs like 3 hits for bosses in act 1.

In all of the Interviews you guys had, none were complaining about the act bosses, cause they are not hard at all. They just need some skill which we anyway will need in endgame and preperations.

- Act 1 Endboss needs cold res and good flasks
- Act 2 endboss needs MS and lightning resistance
- Act 3 Boss has literally no challenge in it except of falling asleep if the fight just takes to long and therefore getting caught in one of the one shot abilities.

All this was due to no drops or possibilities besides drops to get a candle to actual luck of some which got good gear dropped or found it in one of the vendors. Or people which just used their brain and got to trade site to invest their Ex for actual good gear instead of gambling all of it to worthless shit in vendors or to slam it on gear like a pleb.

At start of the 0.2.0 release I played a Minionmaster and tortured myself through 3 acts, trying to make them worthwhile, but even with like 50% phys damage red., capped res and more as 1000 max life, they were just victims and underperformed so heavily besides the zero investement chaos skills ED/Contagion. Zero investment and the chaos skills just melted enemies even up to act 3. So it is understandable how I felt bamboozled, I hope.
I also needed help at act 2 boss cause I had no MS at all, which made it near to impossible to dodge his auto attack spears, which can pack a punch... and no currency to either buy or craft shit myself. Got in total 3 ex in 3 acts, since rare monsters didn't drop loot even without a lootfilter.

Then I restarted as Amazon and it was just a cake... but far more important, I had not much more as I had with the minionmaster and I still rekt everything. I later on just got some unique spear which carried from act 3 to level 65.

But even after the changes to loot, I still have rare enemies dropping literally nothing, either in maps or in early game. Like essence monsters dropping not even their essences like in 0.1.0! There is more loot, no question about that, also meaningful loot. But there is something wrong.

Please, I hope your festival and the holidays you enjoyed went well @GGG staff, but please, sit together and solve this insanity asap, before the game just literally drowns and takes the first part with it.

Thank you and stay safe!





Last bumped on May 8, 2025, 7:20:50 AM

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