Affixes are kinda awfull

TL;DR: Different tiers for different mods are bad, plese do not move affixes after holding ALT

Tiers of affixes in POE1 were good, but they had some problem about it: best one was T1, as for maps best one tier was T16/17. Problem here is that inconsistency. I am myself more of a "Higher = better" person, so when I first saw tiers in POE2 it felt good. But now I realise, that I have to remember best tiers for EVERY mod in the game to know if T7 mod is good or not. Not a fan. I would assume, we should go back to POE1 tiers, as they were much easier to use, even if a bit harder to understand. Or use some other tier system where it is known that some tier is the best one. For example, make it that T15 is the best tier for mods and T1 is the worst, and make mods that do not have so much tiers appear with only some tiers, for example tiers for one-handed skill levels could be T15, T8 and T1. Yes, a bit harder to read and understand, but at least you always know worst and best tiers.

And, since we are making some changes to affixes and how info about them is shown, I would really appreciate affixes being sorted so that they are shown in the same order with and withouth holding ALT. Please, make them not jump all over the place when you check for tiers/rolls/etc.
Last bumped on May 5, 2025, 4:16:23 PM
True.. but This is the biggest issue in itemisation it's worse in arpgs in milenials era like titan quest -


afixes are tottally null and there's nothing meaningful in it or good about it. Even D4 have better itemisation than POE 1/2 with it's temper system..

Items should get it's special prefixes/suffixes - like hammers should get afixes special to aoe, shockwaves, skill/gem based - like +1 to skill/+50% of area of the rolling slam as a one afix for example.. so they will be able to increase loot and define more loot filters - so more loot will drop with more useless loot but more interesting loot that will make more options to build our characters and not just null +5 to dmg, +5 to str, +5 to crit chance or + 5 to crit dmg.. +5 to level of a melee gems, + 5 to attack speed. smh missing?

While last epoch have over 700 afixes with class/skill/item specific afixes and boss afixes and mechanic afixes poe has barely 10 of them usable for EVERY class and all melee builds use the same afixes.

POE 1 null itemisation is not good for the poe 2 and entire itemisation should be reworked
Last edited by saashaa#5518 on May 5, 2025, 4:19:23 PM

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