Stunned or frozen enemy animations are desynced or invisible

Happens when the boss gets stunned or frozen, and it immediately plays its animation out of sync, or the VFX becomes invisible, once the statuses expires.

Stun example below:

https://www.youtube.com/watch?v=YmOo4RBilOo

Silverfist slam VFX plays and hits before the actual animation from the boss. Boss teleports after recovering from stun as well.

Frozen example below:
https://www.youtube.com/watch?v=9j6Sf9UtRig

Ketzuli gets frozen, it gets consumed by Biting Frost (not sure if it matters), and boss ember fusillade looking spell VFXs are invisible until it hits the player.


Video examples weren't showing latency graph at the time but I am very certain they aren't due to network issue on my end.
Last edited by yu32#6480 on May 5, 2025, 10:38:33 AM
Last bumped on May 5, 2025, 10:36:44 AM

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