Instance Crashes Resulting in All Loot Deleted and Lost Map
I have been playing high pack size maps woth ED/contagion and every once in awhile when I have a particularly big contagion spread, the latency shoots up and freezes the game. Some of the time, the freeze recovers as, I presume, the client catches up with calculating my damage dealt. Other times, the freeze presists until I either Alt+F4 or the game crashes to desktop on its own. In each case, when I reload the game my map is gone, my atlas has all the mods removed from that node with "map attempted", AND all loot gained from the map has disappeared from my inventory.
I can accept that .2 brought with it a ton of untested poor optimization that has been overheating my graphics card and leading to frequent freezes, but this second type of crash is just total bullshit. I feel robbed every time it occurs. I don't care if this is some sort of anti-dupe protection or what, I either need to reload my game with my loot still in my inventory and my map portal still open, or I need my map refunded and my map node with all the mods still on it. Fix your shit. Keep PoE2 Difficult. Last edited by Fluffy_Puppies#3904 on May 4, 2025, 10:20:23 PM Last bumped on May 5, 2025, 3:54:15 AM
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It happened again. Fix your fucking shit.
Keep PoE2 Difficult.
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2nd map in a row.
Fuck you. Keep PoE2 Difficult.
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