So the item drops got buffed and we have a Recombinator...

but it does not matter much... it means now I get more trash to:

- recycle them into shards to finally generate another thrash or
- 3:1 it into another thrash or
- 2:0 it with the item deleter (aka Recombinator)

Once you are into maps with a level 85-90 character it seems like getting some progress becomes impossible. I played a lot during the weekend and I was hunting for a good bow, mace or spear. I could upgrade a belt... basically a sidegrade but it has now 3 charm slots...yeah.

Can we get deterministic crafting maybe?

For example let me add currency to the Recombinator for guaranteed success? I would not mind if it costs a lot. It would give a purpose to the grind and could become an alternative to trading...
Last bumped on May 4, 2025, 1:32:02 PM
They fear if the trade is more deterministic you'll get your items too quickly and abandon the game.

Its a game about finding treasures...
Yeah, but you do not find treasures but trash... since 0.2g you just find more trash.
Recombinator ?
More like Item destroying device
"
prthorun#5304 wrote:
They fear if the trade is more deterministic you'll get your items too quickly and abandon the game.

Its a game about finding treasures...


Which is absolutely crazy tbh. They should try playing SSF and see for themselves how you are literally hitting a brick wall in item progression. I've played about 150 hours on my warrior in SSF and I haven't had an item upgrade in like the last 50 hours. Thousands of items dropped, multiple recombination attemps, gamba at Alva. Nothing, nada, zilch.
Your only way to progress is literally just grinding, grinding, grinding in hopes that the slot machine hits for once.
I found some 35% ms boots and recombine with T1 resistance boots. The success rate is pathetic, like 2-3% for T1.

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