Please think about the Breach Splinter Problem
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Just completed a 10x breach map and it took me 25 minutes to collect all splinters + catalysts (I got 663 splinters = 2 breachstones +63 splinter) and the map wasn't even juiced perfectly - only 18% quantity - if i have a good setup i can have 90% quant or higher this should almost double the amount of splinters. It really feels like a chore - Jonathan told in an interview the splinters will dropp in big stacks - that is true for hands but the monsters keep dropping single splinters or 2 if you have a very high quant map. Also we need 300 splinters instead of 100 from poe1 and if i am honest - even 100 felt too much for me in poe 1 - personally i think the amount should be 50 at max! For context Breach is my favororite mehanic in poe2 and even top 3 in poe 1 but i hate to pick up millions splinters. It feels like harvesting cotton by hand (pls don't take this offensive). Another solution could be to dropp all splinters like a delirium mirror/breachstone does after the completion. Can you please give us some QoL and respect my time ?!
Last bumped on May 3, 2025, 1:00:12 PM
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