Severe FPS Drops and Delayed Rendering Post-Patch

After the latest update, my game has become extremely slow and nearly unplayable. Here are the main issues I've noticed:

Monsters take a long time to appear on maps.

All loading times have increased significantly, including basic actions like opening the Atlas.

The game suffers from severe rendering delays—assets, environments, and UI elements take much longer to load.

FPS drops drastically below 30 without any clear reason, even in low-intensity areas.

It feels like all loading and rendering processes are happening much slower than before.

Please investigate this, as the gameplay experience has degraded a lot since the patch.

System specs:

CPU: Intel Core i7-10700K

GPU: NVIDIA GeForce RTX 3060 Ti

RAM: 16 GB

Storage: 1 TB NVMe SSD

OS: Windows 10

Game language: Portuguese (BR)

Thank you in advance.
Last bumped on May 2, 2025, 6:14:43 AM
the same here. the game has a cpu utilisation of 95% throughout. this is not normal.

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