Will the real GGG please stand up

Don't recognise you lot anymore...Miss Chris, can't even roll out a little patch with blowing up the servers, the game is a mess from top to bottom...look at the reviews on steam, and the forums are choc-a-bloc with moaning fuckers like me!

We just want this game to be what we all expected it should of been! Not this hot mess, fiasco fucking bullshit...

Please GGG stand up and be back to your old best again...
Level 98 Ice strike Monkey
Last bumped on May 5, 2025, 4:43:46 PM
In a separate thread I was wondering if Chris W. was the secret sauce that made GGG work.

If I had to guess I think GGG is trying to manage more than their people are currently equipped to handle.

Fortunately I think the problem aren't with the Devs themselves but perhaps a step or two up the management tree that aren't applying proper "software development" practices or other processes intended to deliver a quality product. Then again it may be a numbers issue where the current amount of people they have can likely support one game but can't do BOTH games justice at the exact same time (I.E. in parallel)
Last edited by KingAlamar#4071 on May 1, 2025, 5:28:37 PM
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In a separate thread I was wondering if Chris W. was the secret sauce that made GGG work.

If I had to guess I think GGG is trying to manage more than their people are currently equipped to handle.

Fortunately I think the problem aren't with the Devs themselves but perhaps a step or two up the management tree that aren't applying proper "software development" practices or other processes intended to deliver a quality product. Then again it may be a numbers issue where the current amount of people they have can likely support one game but can't do BOTH games justice at the exact same time (I.E. in parallel)


It is not that is more than they can handle. It is the fact they are wanting to make something new in a new style but chose to bring over elements from the first game that counter it in almost every way. They want slow meaningful combat. Cool. Then why did they go with Ritual, Deli, and Breach as the mechanics to bring first? They are screen clearing timed events. There is no world where these two can coexist. You cant do parry combos in a breach (And keep it open to get rewards). Then on top of that, they basically remove crafting to let players obtain loot while keeping ground drops 99.99999% crap. Too many conflicting visions.
Their vision is completely distorted.

POE 2 brought all the inconsistencies from POE1. The early access passive skill tree didn't have any life nodes, ES was their cup of coffee. Melee builds except monk were completely crap, barb totally nuked and the gameplay itself was so slow. No mobility skills around. The worst of all was the currency inflation paired with crap loot, it was simply grotesque. After 800 hours on both of my accounts I uninstalled the game in their 0.2 patch. Now, with that 0.2.1 or whatever they brought some loot simply not to close shop since player base was reaching almost 40k(Last epocH). Personally I prefer LE over their shitty vision of eternal grinding for loot with crappy rewards, Sekhema trials are completely washed down and just boring/tedious. Yeah I am going for LE folks!. Good luck here with the 'vision'

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