Seriously lacking in currency farming methods for mapping and end-game.

Breach I'm surr many know and many run is the way and only way to make steady decent currency. I have tried the other "options" and while you can profit they are not as equal as the many many available in PoE1. I Understand that PoE2 is meant to be a new game. Though I strongly believe more methods need to be added or somehow at the very least the methods available should be made more balanced. With that being said, the many nerfs to make gameplay more slow. Makes running breach only really profitable with very few options on what you use as a skill and character. Narrowing the options to choose from. And that's cool if some individuals never get bored of doing one thing over and over though id enjoy the option to switch between various methods as I had in the first game. While some were more profitable all were able to produce much more than what we currently have in the game. This also causes an issue within the player base making the space between those with 100 divines and those with 100 exalts much much smaller. I made my first 100 divine within the first week. But having to stick with breach has made me lose interest. I do have high hopes that within this "vision" the team speaks of this is in fact incorporated within the game.
Last bumped on Apr 26, 2025, 2:43:58 PM

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