Map Nodes Are disabled despite Being Connected and completed
|
I'm currently progressing through the Path of Exile 2 endgame Atlas and have encountered what seems to be a bug where connected maps are not becoming eligible to activate, despite the prior map being completed (green). These connected maps are greyed out with no option to insert a Waystone and are not interactable in the Atlas UI.
Steps to Reproduce: Completed a map in the desert region (visible as green in attached screenshot). Attempted to activate adjacent connected maps (north, west, and south) — all remain greyed out. There is no option to socket a Waystone or run the maps, despite the connections being clearly visible. I have spare Waystones and no UI indicators suggest why the maps are locked. Additional Info: Atlas progression appears to be stuck due to this. I’ve tried re-logging, re-running the previous green map, and reloading the UI with no success. Last bumped on Apr 16, 2025, 1:25:13 PM
|
|
|
Also, unconnected maps can be active, both scenarios in supplied SS. The connection going down from the active node does not connect to a completed map.
![]() Last edited by starkr#2356 on Apr 16, 2025, 1:27:24 PM
|
|













