Simulacrum difficulty compared to other endgame content & bosses
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Simulacrum seems extremely difficult. Far more deadly than a breachstone or any of the pinnacle bosses. I failed a level 0 simulacrum on wave 10 after being 1-shotted 5 times. I'm a smith of kitava with 90 all res, 25% phys as fire, 46% armour, 3k hp, and blasphemy temporal chains.
On the other hand, I was able to complete a level 4 king in the mists, level 4 logbook, level 2 breachstone (havent tried 3/4 yet but I think I'd be fine) It seems like maybe a level 0 simulacrum should be a bit easier, and scale up in difficulty with levels. The monster HP doesn't seem too bad, but the damage seems overtuned, especially when combined with unavoidable wave mods like penetration. Last bumped on Apr 15, 2025, 2:07:41 PM
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Simu is way overtuned.
0.2 was supposed to make on-boarding easier for players to ramp up to the higher versions. Simu missed the memo. |
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