WIDEN all narrow pathways

This is starting to become a very big annoyance, especially in maps like decay that have a ton of tiny hard to see pathways.

What happens is even if you play carefully and retreat often, because if you just try to rush to a middle open area you ll get surrounded by mobs and die.

So you play it safe, you kill the packs and retreat if a bit if more show up until you kill everything.

But what happens is when you get a lot of fast mobs, you retreat backwards but end up getting slightly stuck in some corner before getting into the exact pathway, fast mobs catch up to you, surround you and now you are blocked and spam dodge like crazy trying to survive because a caster isnt gonna delete them to get out (Unless there's nearby corpses to detonate in my case)

This is becoming more and more annoying because I noticed in 0.2 i get stuck in areas a lot more often, if I am near a wall or any edge really, it seems extremely easy to be surrounded by fast mobs and be blocked.

Even if you arent fully block and manage to dodge your way out of it, by the time the 2nd or 3rd dodge works you are surrounded by an even bigger wave of mobs which means even standing for half a second is death, meaning your only option is to dodge spam to get out.

I use bone cage as a defensive/kite tool but I am starting to feel like we really need access to more INSTANT high strength knockbacks just for these situations, cuz i ve added the knockbacks on hit to at least delay the mobs that dont get pinned but the knockback is barely visible.

Edit: Keep in mind that standing still also causes you to get stunned frequently even with the charm so even more reason to just dodge non stop to get out
https://poe.ninja/poe2/profile/Ash-9143/character/Ash_Pierce
Last edited by Ash#9143 on Apr 13, 2025, 8:11:41 PM
Last bumped on Apr 13, 2025, 8:08:04 PM

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