After infinite ritual reroll, now people duping Pinnacle Bosses. How is this keep happening ?
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Currently there is an exploit with King of The Mist and probably the same with other pinnacle bosses, there are 5,9k++ Ingenuity belt right now in the market in league. And its your usual suspect of certain players "demography" that selling those belt in market. Check Morrior and HoWA as well.
Back to back blow from arguably poor reception with 0.2 release, then infinite ritual reroll, then this. What next GGG ? Last edited by bewilder2#0356 on Apr 13, 2025, 6:51:46 AM Last bumped on Apr 13, 2025, 7:56:18 AM
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Guess that's why the servers are chocking.
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Makes me really sad to see what a disaster this game is in so many aspects.
Maybe it's time to admit that the game needs alot more development time and push the release back. Force-pushing out content in a bad state, with big exploits and bugs every league can't be the solution. |
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I find it funny how people were complaining they couldn't see/find citadels and then they highlighted them in atlas.
Comes 0.2, they introduced corruptions for atlas passives that are hidden like citadels were before. I'm 100++ hours played and still stuck at 8+. Also game feels like 50% of your screen is covered by ground effects. Also Johnatan needs to realize he's not creating the game for himself to play and majority of people disagree with his opinions. People say it's supposed to be a completely new game, but it's called POE2 for a reason, so take and implement what worked in POE1. Banning people for clever use of game mechanics is insane to me. Ritual abuse was your mistake, which could have been easily caught with early release of 0.2 patch notes even before it started. But they made the game so bad they were embarrassed to release the 0.2 notes Trade is full of bots and price fixers and they refuse to introduce proper trade system, because they want people to visit each others hideouts to showoff cosmetics they bought. poe1 was developed by players for players. poe2 its all about selling cosmetics and creating a game for 5% of players like johnatan to enjoy. At least mark is doing a great job |
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good thing GGG saw this coming and made ingenuity a pile of shit right out the gate, eh? |
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The only solution seems to be to not support this company. Then perhaps they will finally get their sht together.
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Who are you going to support then? They're arguably one of the best, fairest, and least predatory developers in the industry
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Whats a poor showing though, really? 0.2.0 was a necessary step for this game and I commend the devs for doing something they knew would be painful. If players are finding bugs and exploits and using them for their own gains, that is pretty par for the course in gaming, and we are still in early access even. new features are being added and tested and obviously there are going to be mistakes
i think it's pretty obvious when you've found something that is not there intentionally, ie the difference between a strategy and bug abuse.. people who want to play stupid on this kind of deserve what they get Last edited by Glowie_Zigger#5018 on Apr 13, 2025, 7:28:02 AM
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" Hard disagree with you there. Why should a game developer create something he himself does not want to play? That's kind of the glaring issue with games nowadays. You can see there's 0 passion behind it. Of course John should be open minded about the feedback and look into it but definitely not cave into the demands blindly like he did with Ziz interview. After all he knew better: he said that if he makes mobs slower then people will simply skip them and that's what happened in the end with zone 2. And unless you questioned like 200k people, stop with the "majorities". you're a single person with a single opinion some people might share. |
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Yeh Johnathon is a smart guy and his opinions generally make sense. If he didn't stay firm on a bunch of stuff this game would be an actual pile of garbage. I just wish the guy could listen a little better and share the floor with people. It usually looks like he has already decided what he's going to say before the person he's talking to has had a chance to get their words out
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