POE2 – Bug Report: "Iron Reflexes"

POE2 – Bug Report: "Iron Reflexes" Not Converting Evasion to Armor Correctly

(This is in Hardcord mode)

There seems to be a bug with the Iron Reflexes ability in POE2. It does not correctly convert evasion into armor, as shown in the attached image.

After learning the Iron Reflexes ability, my total armor value without wearing any armor is 697. The glove I equipped has an evasion value of 240. Therefore, after equipping it, the total armor should be 900+ more. However, the actual armor value only increased to 704. Based on this experiment, my armor only increased by 7, which appears to be incorrect.






Last edited by m99l0216#5618 on Apr 13, 2025, 4:16:58 AM
Last bumped on Apr 15, 2025, 8:49:18 PM
up
+1 Same issue for me. Less of an increase in armour with IR than I have evasion on my item bases.
Getting same issue. My character shown in PoE ninja as well as when imported into Path of Building has the same expected armor value which is 500+ less than in game.

I have evasion on gloves and evasion/armour on boots and it's not converting the evasion values on those as expected with Iron Reflexes. When I equip/unequip gloves, it's only raising it by 2 instead of the 100+ which it has. It seems to only be converting at like a 50:1 ratio.
Last edited by Wormsloe#4961 on Apr 13, 2025, 5:12:54 PM
Same issue pls fix. This bug is in the game for 3 months
It seems to be related to the witchhunter's passive. At least my ring with flat eva show correct numbers with iron reflexes, so bug source is not iron reflexes node
+1 , same , not work bonus from EV body/
"
Aduket1#3445 wrote:
Same issue pls fix. This bug is in the game for 3 months


WTF ?

3 months !?
Bug report — bumping until hotfix is released

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