Worst Patch In History - Dear GGG
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GGG nerfed so many things it was literally impossible for them to type out all of it in their patch notes. If you can't even type all your patch notes, then maybe YOURE MOVING TOO FAST.
Here are some big head scratchers: -Buffed banners to make banners more useful on tree (lets be honest banners still suck) -Nerfed stun threshold to make stun threshold more useful on tree? now we get stunned 24/7 regardless. (Unwavering Stance should not have to exist) -Nerfed presence and added more presence notables to make it more available to build into? like what?? Nerfing presence just means the presence notables are less effective than before?! -Nerfed attributes for gear, ascendancies, and everywhere on the tree...... bruh this even effects warriors trying to use Giant's Blood, and how much HP they can get from strength. This also nerfs every single person trying to branch out of their class to use different skill gems with other attribute requirements, because now they have LESS ATTRIBUTES LOL. Attributes give HP, mana, and accuracy right? Why do they want us to have LESS of those too???????? I was forced to use Resolute Technique on my WARRIOR because I was missing so many melee attacks within 1-2 meters all campaign. LIKE WTF? -Nerfed evasion and ES by making Acrobatics 75% and deleting Grim Feast, AND didn't buff armor??? They did NOT need to go that far with our already bad defenses. -Nerfed loot drops all around but didn't tell the community????? And then Jonathon tells us in the Ziz interview that loot is fine?????????? -Nerfed almost every single skill to make combat more meaningful and engaging??? But guess what that did - it forced us to use a handful of NOW weak skills on their own in conjunction that we don't even like!!! (less options and less variety = less fun!!! Wow!!!) This is hands down the most changes to a game I've ever seen in a 3-ish month period. THAT is incredibly impressive, and I commend every single one of them for putting in so much hard work. But, it's also the worst changes I've ever seen. They call it "patch notes" for a reason. This is not patch notes, this is "Corrupt notes" I love this game so darn much, but bringing down the power level of the players so much without changing the power level of monsters was a terrible mistake. It's obvious why they nerfed monsters super hard nearly one day after launch of 0.2.0, and are continuing to do so. What a terribly overlooked mistake that is causing so much extra work to now be done to fix it. If I had to say one thing to GGG after this chaotic patch it would be this: Always prioritize meeting the needs and desires of the consumer. Keep communicating lots with us and reading up on what we like/dislike about the game, or what we think could be added or replaced to enhance it. If you are ever in doubt about adding/changing something in the game; don't feel afraid to ask us! We love it! We love that you guys listen and communicate!!! This patch feels like players thoughts were not considered all that much. Please do not make sweeping changes again unless you have thought it out carefully and can clearly explain to yourselves how it will have a positive impact on the players overall experience. I love that Mark has so much flexibility and humbleness! That is what saved this game after the bad launch of 0.2.0!!! LOVE YOU GGG. MAKE POE2 GREAT AGAIN I BELIEVE IN YALL <333 Last bumped on Apr 12, 2025, 9:18:55 PM
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So glad they deleted grim feast such a joke.
Nerfs to archmage and everything else was a great change as well. Many people humbled by .2 thats for sure Mash the clean
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" I can easily agree that grim feast was way too overpowered. But removing it and not improving defenses in any other way did not make things better in my opinion |
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" Personally, I like this change. It makes defensive traits on gear and in the passive tree more competitive. |
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" What does "more competitive" even mean? |
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More than just focusing on res, stun threshold is a valuable mod to get now
Mash the clean
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" No one asked for GGG to make stun threshold a more useful stat on gear. They ended up making stun threshold worse than before. I don't know how that's possible |
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Changes in the game dont come based on what we ask so "noone asked" doesnt mean anything here.
Was a useless stat in POE1 Now its useful. Mash the clean
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