Act 3 zones still way to long, break them up into smaller zones
I know this may be a frequently mentioned topic, but I don't think GGG quite understand how bad these giant zones in Act 3 feel, they suck the fun out of the game when they are so long. They just don't make you want to take a break, they make you want to log off.
One of the main reason I started to play PoE instead of World of Warcraft was the time reduction it takes to do things. I no longer had to commit to hours and hours to do dungeons or raids. I could do a whole act in an hour and still do dad things when I needed to. But Act 3 were getting into zones which take longer to a single zone than a whole act in PoE 1. Act 3 zones are so long that they are exhausting. The Matland Waterway for instance, I think they said this zone was shortened in the patch notes? Why this zone is not 2 or 3 zones I don't know. It's still so long, there is just no reason for it all being a single zone. Then if you die you're spending forever having to re-clear. I was walking up a ramp and got sprinted on by 3-4 of them big dudes with spears, they all hit me at one time and i got insta gibed. Why we have to keep re-clearing these giant zones I don't know. Who ever though it was fun to re-clear zones I have to question your idea of fun. So my suggestion is to cut them up into multiple zones. Just like how The Canals and The Feeding Trough are two different zone's but just a continuation of the same area. Also, stop respawning all the zone mobs on death, it's not fun. It will make the Campaign feel a lot better. Last bumped on Apr 12, 2025, 7:15:25 PM
|
![]() |