Gas Grenade is not affected by less/reduced detonation time modifiers
|
Gas Grenade detonation time does not change when socketed with Expedite.
The tooltip changes but the in game behaviour does not. Detonation time is visibly the same. To a lesser extent, gas grenade also seems unaffected by Volatile Grenades keystone (25% reduced detonation time for grenades), although this one is a bit less obvious than Expedite gem. Last edited by Northanui#2656 on Apr 11, 2025, 3:06:48 PM Last bumped on Sep 9, 2025, 6:11:40 PM
|
|
|
Just bumping as this is still bugged.
However I noticed something extra: Wierdly, if you socket a gem that increases the detonation time of the grenade first (like long fuse) THEN WITH THAT gem TOGETHER, if you then socket EXPEDITE all of a sudden it starts working as expected. Super wierd bug, but it's definitely there. |
|
|
True, tree node and supp gem doesnt work.
Last edited by Skurvenus#0084 on Apr 21, 2025, 6:47:44 PM
|
|
|
I have assumption it cant go lower then 2 seconds for some reason, reduction is working but hard capped at 2s.
|
|
|
Bumping this old thread because it still seems to be the case in 0.3. Gas grenades fuse duration is completely aesthetic if you try to lower it at all.
|
|
|
GGG ? NEED AN ANSWER PLEASE
|
|








































