Add monster-type (e.g., beast, demon) to rare gold skull icons on map.
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In 0.2e, there's no way to identify monster types beforehand, causing accidental kills.
Changing the gold skull to a demon skull, or beast skull, etc would help warn me, while still keeping fog of war elements. This improvement would significantly enhance preparation and enjoyment, particularly for players focused on taming rare creatures. The Tamebeast skill is fantastic and has positively transformed my experience of the game - I love collecting rare werewolves. Last bumped on Apr 11, 2025, 2:20:10 PM
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