Losing nexus to server crash kinda sucks.

I'm just saying.
Maybe nexus shouldn't be a regular mechanic applied to a map, but a different "type" of map. Like towers basically. If you crash on a tower it won't stop being a tower after you get back to the game. The same rule should apply to nexus. It should lose other mechanics, but it shouldn't lose its nexusness after a crash.

PS
Or maybe nexus status could move to the nearest corrupted map in case of a crash/fail, so it would become a nexus.
The way campaign should be played by your second and any subsequent characters: https://www.pathofexile.com/forum/view-thread/3772827
Last edited by Flying_Mage#3858 on Apr 11, 2025, 7:23:04 AM
Last bumped on Apr 11, 2025, 11:08:32 AM
I don't understand why server crash issue don't get any attention at all. This is like the biggest issue with the game right now for 5 days in a row. HELLO? Not a single official information about it.
"
Kage#1250 wrote:
I don't understand why server crash issue don't get any attention at all. This is like the biggest issue with the game right now for 5 days in a row. HELLO? Not a single official information about it.


because its only eu and they dont care for the minority of players only the big guys counts... so if streamers have these issues then we maybe get a fix but otherwise we just got to enjoy eating the slop they serve and be thankful.
i find almost no corruption areas and if i find one fucking eu servers crash and map shows as failed ... im stuck at 6 points and did over 100+ maps in every direction

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