Azak Stalker too strong
The Azak Stalker mob type feels like an outlier in strength compared to other mobs. My perception is that it is fast, it hits VERY hard, and I think its attack is a slam which means evasion does nothing. Most of my deaths in the late campaign and early maps are to this guy.
I would love to see that damage on this guy go down, or the telegraph time on the attack go up. Loving the recent fixes, keep up the hard work. Thanks! Last bumped on Apr 19, 2025, 10:54:40 AM
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PS: I just unpaused my game and resumed playing after submitting my post, and discovered that their attack also has a sunder-like shockwave. Really surprising on an attack without a big telegraph.
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yeah i prefer to fight any boss in the game rather than a group of azak stalkers. i dont have any problems surviving t10 maps, which i run currently but those guys 1 shot me every time and usually i see them too late
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Hard agree. I find it weird that there's not more feedback on this. Early mapping feels fine until i have these guys in my map. I usually notice it too late too since the wind up is so short and they just stunlock you from half a sceen away
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Same here, slowly levelling up i've died maybe 30 times in maps, 28 times to azak stalkers. They seem way over-tuned and very hard to notice/avoid.
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at this point, disabling slams from white mobs seem best. it'sunderstandable if they are blue or yellow mobs, but white...
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