Smith of Kitava so far - absolute BLAST and super FUN!

I have been having a wonderful time so far. Just finished up act 3 and here's my combination:
-2H Mace
-Herald of Ash with First of War, Brutality, and Overpower
-Temper Weapon
-Infernal Cry

Clear feels pretty good, most moster packs die in one combo. Rares typically take a few more and can often be lethal. I really enjoy the way Temper Weapon combines with Infernal Cry and Herald of Ash to explode packs. This is especially fun in places like the start of A3 where there are gigantic swarms of small insects with low life and defenses. They just EXPLODE.

Bosses have been challenging but rewarding, I have typically beat them after 2-4 tries (though Draven actually took around 10 attempts as I was underleveled). For bosses, I also use Armour Breaker and try to time it so that I can armour break, heavy stun, warcry, and hit an ancestrally boosted slam.

This combo play requires a bit of planning and skill to execute, but it is extremely fun and rewarding to slam a boss for 25% of their life when it all lines up.

The Azmerian Wisps are a fun addition to the areas, though I think it would be better if every area had this mechanic. It's quick and fun and makes each area a bit more exciting.

I did have one occasion where the hunt spawned in a narrow passage and the wisp seemed to bug out and not spawn (probably didn't have anywhere to spawn in the narrow corridor).

Overall very fun patch, and I'm sure with the fixes and balancing pass coming up it will ONLY GET EVEN BETTER.
Last bumped on Apr 5, 2025, 11:16:37 AM

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