Mind Phylacteries + Blood Magic
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New Ritualist ascendancy passive Mind Phylacteries reads
"Can instead consume 25% of maximum mana to trigger Charms with insufficient charges" Old passive tree notable Blood Magic reads "Remove all Mana. Skill Mana costs converted to Life costs" How those passives will work together? Will I get free triggers of Charms? Last bumped on Apr 4, 2025, 5:22:46 AM
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Charm activation is not a skill activation but a buff. Whats more interesting is blood magic on lich. Your life cant change means infinite casting with no cost as long as you got ES. Also now thing that change your mana to 0 or hp to 1 apply before anything else so it will say you don't have enough mana.
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I know about Lich, but there everything is clear
Here things are more complicated |
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This is a simple question that needs answering.
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" I'm pretty sure this is not how it will work. What I think will happen is: "Your life cannot change" means you can't pay the life cost of your skills (with blood magic), which means you can't use your skills. If that's how it works then blood magic will not be a viable choice if you have that Lich node specced. The point of the node, as far as I can tell, would be to get as much "x% of damage bypasses ES" as possible, and maybe some one-shot protection while you have ES. Although so far it's not clear whether a hit that lowers your ES to 0 can change change your life or not. edit: Regarding OP's question: If you have no mana, no mana can be consumed. Even if 25% of 0 is also 0, I would be very surprised if this would work. So Mind Phylacteries + Blood Magic will most likely not give you free charms. Last edited by twostroketom#5281 on Apr 3, 2025, 7:18:13 AM
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" No mana is 0 mana, is it not? And 25% of maximum mana of zero is also zero. Infinite use of charms is not too broken for the game. |
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"I wonder why it's not just worded "Consumes 25% of maximum mana to trigger Charms with insufficient charges". Suppose this "can" is here for a reason. 1. Does Mind Phylacteries make charms (that are about to trigger but lacking charges) clickable, so that you can activate them manually case-by-case? Sounds unrealistic. I'm sure it works automatically. 2. Then there are cases when the mana can't be consumed to trigger the charm(s). What cases could this be? When you don't have enough mana I guess. Maybe it's checking whether your current mana exceeds 25% of maximum mana, and if true, consumes it to activate the charms. In the second case it compares current and maximum mana values, so it would never proc with Blood Magic. But I'm likely reading too much into this, considering the wording may not even be final. |
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