Scavenged Plating Redesign (add Power)

Del.

How did I read the updates? They really have already introduced this )))
Last edited by nameforgame#6011 on Jan 17, 2025, 6:20:32 PM
Last bumped on Jan 17, 2025, 6:27:45 PM
They already made this change in 0.1.1 btw. You get max stacks on breaking boss armour. If you aren't breaking/consuming armour on bosses, you probably should be, since that's where the real damage of armour break comes from.
Last edited by drayle#6363 on Jan 17, 2025, 1:06:56 PM
Scavenged Plating is not worth using right now.

Armour is not a big problem, my mace titan go through T16, kill all T4 bosses and not get killed by phys, my armour is about 2K.

Everytime I die it's elemental damage.

The ehp pool is the problem, now I'm using Atziri's Disdain and unfortunately I won't take it off before GGG buff HP.

Take away the duration of the buff and the only way you lose the buffs armour is from hits like Grim Feast works with energy shield. This also blends in with dont get hit will make players better!!
The Skill just the a Melee Tag
Honestly, it'd be much better if Time of Need and Scavenged Plating were one skill and had a melee tag.

Also, it'd be nice if it had something similar to Witch Hunter's Sorcery Ward.
Regrettably, I refrain from engaging with nescient individuals who proffer fatuous commentary whilst concealing their profiles.
"
drayle#6363 wrote:
They already made this change in 0.1.1 btw. You get max stacks on breaking boss armour. If you aren't breaking/consuming armour on bosses, you probably should be, since that's where the real damage of armour break comes from.


It's just not written on the skill, so I probably didn't notice. If that's really the case, that's just great. I'll go check.

Report Forum Post

Report Account:

Report Type

Additional Info