Gameplay speed perfect until act 3 normal, too faster

Hello everyone,

As a long-time PoE player since open beta, I wanted to share some thoughts on the current pacing of PoE2.

In my experience, the game's speed feels well-balanced up until Act 3 normal.
However, after Act 3 normal, the pacing accelerates to a point where the gameplay starts to lose its tactical depth. Then game elements like skill combos, buffs, debuffs, monster types, and positioning are overshadowed by mindless blasting large monster packs. You find yourself rushing through mobs rather than engaging with the mechanics that make the game interesting in the first place.

The issue becomes even more pronounced in the endgame. It often boils down to one-shotting mobs and rushing through maps, only to eventually be one-shot by a random monster in higher tiers.

Players wants a slower game not a faster one!
The the following survey (biased) on reddit shows that the large majority of players feel that the game should be slowed down.
https://old.reddit.com/r/PathOfExile2/comments/1i2mkx1/do_you_want_a_slowed_down_endgame_like_campaign/



Hope you look into this topic.

TLDR:
Game too fast after act 3, especially bad in maps (We don't want PoE1 blasting)
Last bumped on Jan 17, 2025, 6:27:56 AM

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