More contrast fullscreen minimap.

Some areas make minimap virtually invisible while in full screen mode even with full opacity, cause colors of minimap contour and actual map textures are too similar. I wonder what can be done about it?..

A thing that comes to mind is optional mode (that you could toggle with a hotkey) that would inverse foreground color (or just brightness) of minimap depending on background textures. So if textures are bright, the map would get darker, and if textures are dark, the map would get brighter.
The way campaign should be played by your second and any subsequent characters: https://www.pathofexile.com/forum/view-thread/3772827
Last bumped on Feb 3, 2025, 7:31:25 AM
agree, effect to invert on super bright area will be nice.

some indoor map with super bright patches, literally cannot read the map lines at all.
bump

I'd say most outdoor maps have issues with it.
Need to be fixed.
The way campaign should be played by your second and any subsequent characters: https://www.pathofexile.com/forum/view-thread/3772827
Agree

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