Let's be honest here: Tailwind also granting increased evasion rating is overpowered AF

Having a "infinite cocaine if you don't get hit" ascendancy that simultaneously gives a massive amount of the "chance to magically not get hit" stat called evasion is wildly over-tuned. Movement speed and skill speed is already the best thing a player can get in this game.
Last edited by LVSviral#3689 on Jan 13, 2025, 5:16:33 AM
Last bumped on Jan 16, 2025, 12:12:43 PM
be careful, there are people on the forums who think tailwind isn't overpowered
"buff grenades"

- Buff Grenades (Buff-Grenades)
"
auspexa#1404 wrote:
be careful, there are people on the forums who think tailwind isn't overpowered


...and I live in perpetual fear of them.
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LVSviral#3689 wrote:
Having a "infinite cocaine if you don't get hit" ascendancy that simultaneously gives a massive amount of the "chance to magically not get hit" stat called evasion is wildly over-tuned. Movement speed and skill speed is already the best thing a player can get in this game.


But in return Rangers can't really stack much armour or Life (maybe 1500 max) and practically no ES.

Evasion is all they got and it only evades MOST of the time.
Even with 80% evasion, that's 1/5 chance to be one-shotted by random White Mob.
This, I think you can stack 2.5k hp life, but you need high hp rolls on most gear, so it's expensive, overall ranger is expensive. Like in Diablo, you need all that +flat damage stuff everywhere possible and obviously high dps bow, which makes massive difference.
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EffKayZA#1861 wrote:
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LVSviral#3689 wrote:
Having a "infinite cocaine if you don't get hit" ascendancy that simultaneously gives a massive amount of the "chance to magically not get hit" stat called evasion is wildly over-tuned. Movement speed and skill speed is already the best thing a player can get in this game.


But in return Rangers can't really stack much armour or Life (maybe 1500 max) and practically no ES.

Evasion is all they got and it only evades MOST of the time.
Even with 80% evasion, that's 1/5 chance to be one-shotted by random White Mob.


not rly? you can simply use hybrid gear in all slots and have like 6k es with grim feast

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Gosen#5296 wrote:
This, I think you can stack 2.5k hp life, but you need high hp rolls on most gear, so it's expensive, overall ranger is expensive. Like in Diablo, you need all that +flat damage stuff everywhere possible and obviously high dps bow, which makes massive difference.


you could say the same thing about all classes, so?
"buff grenades"

- Buff Grenades (Buff-Grenades)
Last edited by auspexa#1404 on Jan 13, 2025, 5:45:26 AM
They can remove the Evasion. It won't make any difference. Wind Ward is what saves you.

I was always dumbfounded never seeing Deadeye use Wind Ward in PoE1. Esp because it stacks with Arctic Armor for the easiest 50% mitigation layer ever.
"Never trust floating women." -Officer Kirac
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auspexa#1404 wrote:


not rly? you can simply use hybrid gear in all slots and have like 6k es with grim feast



You need STR and INT for decent bybrid gear and that reduces your DEX to the point where you can't use your ranger skills or a high end DEX bow which requires 212 Dex.

And playing a Ranger without using the Ranger specific Evasion and Dex build is like playing a high INT Warrior or a High STR Witch.

Why would you do that?

All this talk about nerfing Wind Ward is just masking the fact that the other ascendancies need equally good nodes to make ascending worthwhile for them too.
"
EffKayZA#1861 wrote:
"
auspexa#1404 wrote:


not rly? you can simply use hybrid gear in all slots and have like 6k es with grim feast



You need STR and INT for decent bybrid gear and that reduces your DEX to the point where you can't use your ranger skills or a high end DEX bow which requires 212 Dex.

And playing a Ranger without using the Ranger specific Evasion and Dex build is like playing a high INT Warrior or a High STR Witch.

Why would you do that?

All this talk about nerfing Wind Ward is just masking the fact that the other ascendancies need equally good nodes to make ascending worthwhile for them too.


you don't need str and 212 dex is nothing anyway

and most deadeyes are already playing with high ES, because eva/es nodes are literally next to ranger's starting area

why would you NOT do that?

even my poe 1 ranger builds have a lot of es in combination with life, because it's an additional defense layer you can build at a very low cost
"buff grenades"

- Buff Grenades (Buff-Grenades)
"
Xzorn#7046 wrote:
They can remove the Evasion. It won't make any difference. Wind Ward is what saves you.

I was always dumbfounded never seeing Deadeye use Wind Ward in PoE1. Esp because it stacks with Arctic Armor for the easiest 50% mitigation layer ever.


There is a major mechanical difference from PoE1 to PoE2. Losing Tailwind stacks when hit is built into Tailwind now. In PoE1 you only lost the stacks when hit if you also took Wind Ward.

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