Warriors are too fast

It's clear now after a month playing that Warriors are a superior class, with majority of the players leaning into such a easy and enjoyable class to play. However it's seems like they are too fast. Even after investing 100% attack speed your Sunder can take 2 seconds too hit, that's absurd fast. We need that to be nerfed to 8 seconds. Absolutely such a strong ability can't have such fast skill speed.

Moreover, it's clear that Stampede it's perfect at current stage. I love being hitting big mobs and having my charge path absolutely disrupted even with 200% Stun Threshold.

Life is too strong too. With around 4-5k life that's so much better than Energy Shield and Mana Staking builds reaching to 15-20k. I don't care getting one hit all the time, when I die it's obviously my fault because I don't know how to play melee correctly, there's nothing to do with the absolutely Genius who designed the class, I'm obviously not smart enough to understand the character I'm playing.

In general I suggest for Sunday patch Warriors to be drastically nerfed. At this stage there's no way I can play ruthless harder than it's.
Last bumped on Jan 10, 2025, 8:50:47 AM
"
It's clear now after a month playing that Warriors are a superior class, with majority of the players leaning into such a easy and enjoyable class to play. However it's seems like they are too fast. Even after investing 100% attack speed your Sunder can take 2 seconds too hit, that's absurd fast. We need that to be nerfed to 8 seconds. Absolutely such a strong ability can't have such fast skill speed.

Moreover, it's clear that Stampede it's perfect at current stage. I love being hitting big mobs and having my charge path absolutely disrupted even with 200% Stun Threshold.

Life is too strong too. With around 4-5k life that's so much better than Energy Shield and Mana Staking builds reaching to 15-20k. I don't care getting one hit all the time, when I die it's obviously my fault because I don't know how to play melee correctly, there's nothing to do with the absolutely Genius who designed the class, I'm obviously not smart enough to understand the character I'm playing.

In general I suggest for Sunday patch Warriors to be drastically nerfed. At this stage there's no way I can play ruthless harder than it's.


Add to this super speed power that they benefit from so much armor synergy, they are almost unkillable in endgame.
"
Talamor1#0630 wrote:
"
It's clear now after a month playing that Warriors are a superior class, with majority of the players leaning into such a easy and enjoyable class to play. However it's seems like they are too fast. Even after investing 100% attack speed your Sunder can take 2 seconds too hit, that's absurd fast. We need that to be nerfed to 8 seconds. Absolutely such a strong ability can't have such fast skill speed.

Moreover, it's clear that Stampede it's perfect at current stage. I love being hitting big mobs and having my charge path absolutely disrupted even with 200% Stun Threshold.

Life is too strong too. With around 4-5k life that's so much better than Energy Shield and Mana Staking builds reaching to 15-20k. I don't care getting one hit all the time, when I die it's obviously my fault because I don't know how to play melee correctly, there's nothing to do with the absolutely Genius who designed the class, I'm obviously not smart enough to understand the character I'm playing.

In general I suggest for Sunday patch Warriors to be drastically nerfed. At this stage there's no way I can play ruthless harder than it's.


Add to this super speed power that they benefit from so much armor synergy, they are almost unkillable in endgame.


Oh sorry, I forgot that for a second. Having to spend points in both Block and Armour is such a smart and efficient way to use pathing right. I don't have to just everything on Evasion and use acrobatics, that's boring.

So I stack Armour, Block and Max Resistance and keep one getting one shotted. I really need to learn how to play this game at this stage.
Is this satire?

It feels like satire....
"
tntpop#5820 wrote:
Is this satire?

It feels like satire....

An equivalent joke as the current state of Warrior in this game.
I absolutely agree. Especially since the 3rd and 4th ascension are faceroll easy anyway and there are so few mechanics that can oneshot you, and since drops are always absolutely top notch and very useful for any build.
.
Last edited by sownice#7469 on Jan 13, 2025, 11:36:41 AM
Crafting is also too easy. Where would I be without my light radius and mana regeneration rolls on my warrior?
Nice improvements, but armor gear needs a higher movement speed penalty to really wrap up the warrior experience.

Players wearing silk dresses need to be faster and tankier vs steel plate clad melee enjoyers... :)
When night falls
She cloaks the world
In impenetrable darkness
"
Crafting is also too easy. Where would I be without my light radius and mana regeneration rolls on my warrior?


And all the different crafting options are too much. Who can remember all the ways you can influence the outcome, and all the recipes to craft. Noone, i tell you.

Report Forum Post

Report Account:

Report Type

Additional Info