Zarokh fight trivial, then impossible

The fight itself is fine, but the parts where he stops time and you have to collect the crystals is completely unfair. I just spent 2 hours getting to him twice, making it through the first crystal phase, then failing the final one by inches. My monk got lucky patterns and slept through the fight. My sorc has been handed 2 impossible patterns in a row and it feels so awful.

People say to get the 40% speed boost and that part is trivial. I've done a bunch of trials and never even seen that boon available.

Either give us more time, reduce the slow, or make it so the crystals can't spawn in impossible patterns.
Last bumped on Jan 7, 2025, 3:53:31 AM
Get relics with +2 merchant options and %reduce merchant price.

The tactic is:
Stage 1 build up water
Fish for the boon reduce merchant price 50% or increase water by 10% after every room so you can hyper scale your water
Buy all boons in stage 3-4
If you buy all boons the merchant will give you only relics as options so final stage use water to buy high value relics or convert to keys.
After I got the relic to add 2 extra merchant options the 40% move percent boon showed up each time. There are also relics that increase dodge roll and movement speed....with those the clock mechanic was doable in any situation.
"
The fight itself is fine, but the parts where he stops time and you have to collect the crystals is completely unfair. I just spent 2 hours getting to him twice, making it through the first crystal phase, then failing the final one by inches. My monk got lucky patterns and slept through the fight. My sorc has been handed 2 impossible patterns in a row and it feels so awful.

People say to get the 40% speed boost and that part is trivial. I've done a bunch of trials and never even seen that boon available.

Either give us more time, reduce the slow, or make it so the crystals can't spawn in impossible patterns.


Done a ton of these, over 100 probably. With 30% speed boots and no -movespeed affliction I have never seen an "impossible" config.

edit: you can also use the relics which dampen the slows
Step 1 is to self reflect.
Last edited by RKxZlcLUUF#5704 on Jan 7, 2025, 3:53:13 AM
Yeah its sort of a cool mechanic but its so bad that if your a low movement speed build or if you get the lowered movmement speed affliction its just bricked.
there is a lot of random due the orbs position, but just fo curiosity

what the feedback about wasd for this kind of mechanic ?

i play mouse, so i just ckick orb and caracter go straigh to it.
i suppose wasd have issue of time cause straight is not possible .

( i farm sekemas and should have done something like 30 time, never fail this part, with or without boon of ms)
Last edited by laurent67#6296 on Jan 7, 2025, 3:54:14 AM

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