流放之路2的瘟疫这个技能设计的有点笨

一般瘟疫灵吸是一个联动,在2中,瘟疫变成了单体技能,在一堆怪物中,灵吸根本很难打中被瘟疫的怪物,导致人物一直被怪物追着打。
如果反过来先灵吸后瘟疫,瘟疫确实能附身灵吸上,但是一旦灵吸伤害过高,怪死了,瘟疫都还没打中怪。
不知道是否有可能改进。比如让瘟疫更大的范围能上多个怪物。
Last bumped on Jan 3, 2025, 1:19:47 AM
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Fxxxxxx#9682 wrote:
一般瘟疫灵吸是一个联动,在2中,瘟疫变成了单体技能,在一堆怪物中,灵吸根本很难打中被瘟疫的怪物,导致人物一直被怪物追着打。
如果反过来先灵吸后瘟疫,瘟疫确实能附身灵吸上,但是一旦灵吸伤害过高,怪死了,瘟疫都还没打中怪。
不知道是否有可能改进。比如让瘟疫更大的范围能上多个怪物。


Google translated this for you:

The general plague spirit suck is a linkage, in 2, the plague has become a single skill, in the pile of monsters, the spirit suck is difficult to hit the plague monster at all, resulting in the character being chased by the monster all the time.
If the spirit sucks the plague first, the plague can indeed possess the spirit and suck it, but once the spirit sucks the damage too high, the monster dies, and the plague has not hit the monster yet.
Not sure if it is possible to improve. For example, to make the plague more extensive, multiple monsters can be mounted
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Fxxxxxx#9682 wrote:
一般瘟疫灵吸是一个联动,在2中,瘟疫变成了单体技能,在一堆怪物中,灵吸根本很难打中被瘟疫的怪物,导致人物一直被怪物追着打。
如果反过来先灵吸后瘟疫,瘟疫确实能附身灵吸上,但是一旦灵吸伤害过高,怪死了,瘟疫都还没打中怪。
不知道是否有可能改进。比如让瘟疫更大的范围能上多个怪物。


Google translated this for you:

The general plague spirit suck is a linkage, in 2, the plague has become a single skill, in the pile of monsters, the spirit suck is difficult to hit the plague monster at all, resulting in the character being chased by the monster all the time.
If the spirit sucks the plague first, the plague can indeed possess the spirit and suck it, but once the spirit sucks the damage too high, the monster dies, and the plague has not hit the monster yet.
Not sure if it is possible to improve. For example, to make the plague more extensive, multiple monsters can be mounted


I think he is talking about the Plague Bearer Buff Skill and the Nova AOE.
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