Profane Ritual - Not good in current iteration

So I think the issue with profane ritual is that it can only be cast on DEAD things (or minion targeting), but if its already dead why am I using it other than power charges??

I think profane ritual should create a ritual at the location the player targets, then if an enemy dies within its radius OR a corpse is within the radius, it then consumes the corpse for the power charge.

I also think the flavour of the skill should change so that if it consumes a corpse the dot becomes stronger & the ritual lasts longer.

TLDR:
- If an enemy is already dead, most enemies near it are likely also dead
- Power charge only utility skill in current form
- Make it usable without corpse & more powerful if it consumes corpse
State of Beyond Mechanic: https://www.pathofexile.com/forum/view-thread/3568084

State of Blight Mechanic: https://www.pathofexile.com/forum/view-thread/3568078

State of Harbinger Mechanic: https://www.pathofexile.com/forum/view-thread/3568062
Last bumped on Dec 31, 2024, 9:35:50 PM

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