Leap slam, shield charge and stampede can stop working completely using 1h mace and shield.
|
Currently playing Titan warrior, often swap between 2h weapon and 1h mace/shield.
I have noticed many many times that movement skills (leap slam, shield charge and stampede) can stop working when using 1h mace/shield combo even though they keep working with 2h hammer. This is not due to a debuff or stat issue as it can happen randomly in a map. Fixing the issue is as simple as opening the gem menu, removing (at random) a support gem of any of those skills and re-equipping the same support gem in the same slot. The simple action of removing and re-socketting the gem seems to reset the bug and then normal gameplay can continue. While I have a video showcasing how to fix it, it doesn't really capture how it "happens" https://www.twitch.tv/videos/2335040282 However after experiencing this many times--- I believe this is due to mechanics such as immobilize--- such as the "hearts" in Ultimatum or mobs that inflict grasping vines. When a certain threshold (stacks of a slowing mechanic for exsample) is passed, movement skills are probably disabled. However, it seems that the 1h mace/shield version of movement skills is just not restored after the immobilization/slow is debuff/mechanic expired. This is clearly gamebreaking as skills not working as intended can cause un-intended character deaths; and having to open the gem menu to fix it can be cumbersome Last bumped on Sep 5, 2025, 6:09:48 PM
|
|
|
+1--i have experienced this also. It fixes when Manually swap weapons, but definitely stops working as intended periodically.
-O |
|
|
I do notice it does not happen when not swapping weapons.
If I play only with one weapon + shield, the bug doesn't occur. |
|
|
I'm seeing this happen in 0.3 update. I believe it's related to some specific damage type or enemy reaction. I only get it on certain maps.
Last edited by OhSnapItsAndy#6133 on Sep 5, 2025, 6:39:46 PM
|
|


















