Channel map can cause un-completeable Ritual

Bug Report ID: #248580481

I did a Channel map with Ritual on it. A Ritual in the map was near the Sarcophagus or whatever the chest is named with a large number of stone statues surrounding it that become interactive after you interact with it. I interacted with it, then killed all the stone statues. After this, I activated the Ritual. However, a number of the stone statue mobs spawned into the ritual in their inactive state (in formation, without hp bars, etc.), and no amount of moving around the area of the ritual activated them, presumably because they only activation when the chest in the middle of the room (which I already opened) is opened. This resulted in the Ritual not ending, even after I ported out. I also tried to relog, also didn't fix it, so it appears this soft-locks the map.
Last bumped on Dec 25, 2024, 12:04:07 AM

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